İlan
05 Haz 2026 23 çevrimiçi üye Duyurular
Ana Sayfa Metin2 Server Files
Ana Sayfa Forum Metin2 Server Files Orijinal başlığın Türkçe çevirisi: - Samekare anl...
İlan Yan banner placeholder

Orijinal başlığın Türkçe çevirisi: - Samekare anlamı koru, oyun adlarını, sürüm/derece/rakam bilgilerini koru Yeni başlık: - Gizemli Proje Sunucusu Dosyaları

myrize 15.04.2026 15:32 640 görüntüleme 31 cevap
Son Mesaj
Cengaver1
Üye
Üye
Katılım06 Nis 2026
Konular7
Mesajlar73
Elmas Konular0
Başarım0
ZirveCoin 0
Ticaret Puanı
+0 -0
08.05.2026 00:46 #16
Eline emeğine sağlık kardeşim çok güzel bir files wslik sektöründe artık para vermeden bu files ile açılış yapılıcaktır
Teşekkür ederim değerli yorumun için ağabey
reyhanirracim
Üye
Üye
Katılım12 Şub 2026
Konular6
Mesajlar77
Elmas Konular0
Başarım0
ZirveCoin 0
Ticaret Puanı
+0 -0
08.05.2026 00:46 #17
İndirme bağlantısı çalışmıyor
myrize
Üye
Üye
Katılım13 Şub 2026
Konular9
Mesajlar91
Elmas Konular0
Başarım0
ZirveCoin 0
Ticaret Puanı
+0 -0
08.05.2026 00:46 #18
İndirme bağlantısı çalışmıyor
Tekrar upload ediyorum
maxxmusic
Üye
Üye
Katılım22 Kas 2025
Konular7
Mesajlar62
Elmas Konular0
Başarım0
ZirveCoin 0
Ticaret Puanı
+0 -0
08.05.2026 00:46 #19
meraklısına
locale.h Kod:
#pragma once

//////////////////////////////////////////////////////////////////////////
// ### Default Ymir Macros ###
#define LOCALE_SERVICE_EUROPE
#define ENABLE_COSTUME_SYSTEM
#define ENABLE_ENERGY_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_NEW_EQUIPMENT_SYSTEM
#define ENABLE_PACK_GET_CHECK
#define ENABLE_PROTOSTRUCT_AUTODETECT
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_LEVEL_IN_TRADE
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_LVL115_ARMOR_EFFECT
#define ENABLE_SLOT_WINDOW_EX
#define ENABLE_TEXT_LEVEL_REFRESH
#define ENABLE_USE_COSTUME_ATTR
// #define ENABLE_WOLFMAN_CHARACTER
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define WJ_SHOW_MOB_INFO
#ifdef WJ_SHOW_MOB_INFO
#define ENABLE_SHOW_MOBAIFLAG
#define ENABLE_SHOW_MOBLEVEL
#endif
// ### Default Ymir Macros ###
//////////////////////////////////////////////////////////////////////////




/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_OBJ_SCALLING                                                            // Obje Boyutlandırma Sistemi
#define ENABLE_ACCE_SYSTEM                                                            // Kuşak Sistemi
#define ENABLE_MOUSEWHEEL_EVENT                                                        // Mouse Tekerlek Modulu
#define ENABLE_HIGHLIGHT_NEW_ITEM                                                    // Yeni Düşen İtem Parlama Sistemi
#define ENABLE_EMOJI_SYSTEM                                                            // Emoji Sistemi
#define ENABLE_EXTRA_APPLY_BONUS                                                    // Yeni Bonuslar Modulu
#define ENABLE_PENDANT_SYSTEM                                                        // Elemental Bonuslar Modülü
#define ENABLE_CUBE_RENEWAL_WORLDARD                                                // Offical Cube Sistemi
#define ENABLE_OFFICAL_CHARACTER_SCREEN                                                // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH                                                        // Mitsi Simya Sistemi
#define ENABLE_DS_SET                                                                // Simya Set Bonus Sistemi
#define ENABLE_DRAGON_SOUL_EFFECT                                                    // Simya Renkli Higlight Modulu
#define ENABLE_QUEST_CATEGORY_SYSTEM                                                // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM                                                // Kanal Degistirme Modülü
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND                                            // Yere Dusen Itemlerin Isımlerı Gorme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM                                            // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME                                                // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM                                            // Mob info Sistemi
#define ENABLE_AURA_SYSTEM                                                            // Official Aura Sistemi
#define NOKTA_HASAR                                                                    // Noktalı Hasar Sistemi
#define ENABLE_AGGREGATE_MONSTER_EFFECT                                                // Cesaret Pelerini Efekti
#define ENABLE_BUGTAN_KURTARMA                                                        // Karakter Bugtan Kurtarma Sistemi
#define ENABLE_VIEW_TARGET_PLAYER_HP                                                // Hp Decimal System
#define ENABLE_VIEW_TARGET_DECIMAL_HP                                                // Hp Decimal System
#define ENABLE_TURKISH_FLAG                                                            // Level Yanı Türk Bayrağı
#define ENABLE_FOV_OPTION                                                            // Perspektif Kamera Mod Sistemi
/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/

/*
////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_CPP_PSM                                                                // PlayerSettingsModule Client'e Taşıma Modulu (Fast Loading)
#define ENABLE_SPECIAL_STORAGE                                                        // Özel Envanter
#define ENABLE_SHOW_CHEST_DROP_SYSTEM                                                // Sandik Aynası Modülü
#define ENABLE_RACE_HEIGHT_RENEWAL                                                    // Karakter Title Yüksekliği
#define ENABLE_KILL_STATISTICS                                                        // Boss,Metin,Kill vs. İstatistikleri Sistemi
#define ENABLE_DETAILS_INTERFACE                                                    // Bonus Tablosu
#define ENABLE_GRAPHIC_MASK                                                            // Grafik Optimizasyonu Sistemi
#define ENABLE_GRAPHIC_ON_OFF                                                        // Grafik Optimizasyonu
#define ENABLE_UPGRADE_EFFECT                                                        // + Upgrade Effect
#define ENABLE_DUEL_EFFECT                                                            // Fight Duel Effect
#define ENABLE_STATUS_UP_RENEWAL                                                    // Hızlı Statü Sistemi
#define ENABLE_SKILL_COLOR_SYSTEM                                                    // Beceri Renk Değiştirme Sistemi
#define ENABLE_CONFIG_MODULE                                                        // Beceri Renk Config Modulü
#define WJ_ATTACH_SPECULAR_FROM_LIST                                                // Mob Specular Color Sistemi
#define ENABLE_RONARK_SYSTEM                                                        // Ronark Sistemi
#define ENABLE_TWEENY_LIBRARY                                                        // Pencere Animasyon System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM                                                // Yazmalı Title Sistemi
#define ENABLE_GUILD_WAR_BOARD                                                        // Lonca İstatislik Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM                                                    // Kadim Efsun Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM                                                    // Uzaktan Market Modülü
#define ENABLE_SHINING_SYSTEM                                                        // Shining Table Sistemi (Kanat Uyarlı)
#define ENABLE_EFFECT_SYSTEM                                                        // Giymeli Effect Sistemi
#define ENABLE_DISCORD_RPC                                                            // Discord Rpc Sistemi
#define ENABLE_COINS_SYSTEM                                                            // Anlık envanter Ep System
#define ENABLE_ITEM_SHOP_SYSTEM                                                        // Oyun içi Nesne market System
#define ENABLE_PERMA_SEBNEM                                                            // Perma Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT                                                    // Perma Şebnem İcon Sistemi
#define ENABLE_PLAYTIME_ICON                                                        // Raidcall Ünvan Sistemi
#define ENABLE_CANSEEHIDDENTHING_FOR_GM                                                // GİZLİ ŞEYLERİ GÖREBİLİYORUM
#define ENABLE_FAST_INVENTORY                                                        // Yan Menü ( Fast Menu)
#define ENABLE_COLOR_NAME                                                            // Nick Renk Değiştirme ADVANCED
#define CHANGE_COLOR_SKYBOX_AMBIENCE                                                // SKYBOX AMBIENCE ADVANCED
#define LMAO_BAN                                                                    // Oyun İçi Loglu Banned
#define ENABLE_HWID_BAN_SYSTEM                                                        // Hwid Machine Ban System
#define ENABLE_GUILD_RANKED_SYSTEM                                                    // Lonca Sıralama Sistemi
#define ENABLE_BLACKJACK_GAME                                                        // Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM                                                        // Şanslı Çark ( Kumar Sistemi )
#define ENABLE_NPC_WEAR_ITEM                                                        // Npc Giydirme Sistemi
#define ENABLE_VIP_SISTEM                                                            // Anlık VIP Sistemi
#define ENABLE_POISON_GAUGE_EFFECT                                                    // Hp Bar Zehirleme Effect
#define __RENEWAL_NOTICE__                                                            // Notice ThinBoard Güncellemesi
#define LINK_IN_CHAT                                                                // All Chat Link Paylaşımı
#define ENABLE_TOOLTIP_ACCESSORY                                                    // Sıralı Cevher Sistemi
#define ENABLE_SALIH_TARGET_RACE__                                                    // Target Karakter İcon
#define EFFECTRENDER_SYSTEM

////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////

// US PROJECT COLLISIONS
#define ENABLE_OX_MAP_WITHOUT_COLLISIONS                                        // Removes collision in Ox map
#define ENABLE_SHOPS_WITHOUT_COLLISIONS                                            // Removes shop collisin
#define ENABLE_SAFEZONE_WITHOUT_COLLISIONS                                        // Removes collision in safezone
#define ENABLE_MOBS_WITHOUT_COLLISIONS                                            // Removes mob collision
#define ENABLE_PETS_WITHOUT_COLLISIONS                                            // Removes pet collision
#define ENABLE_MOUNTS_WITHOUT_COLLISIONS                                        // Removes mount collision
#define ENABLE_STONE_WITHOUT_COLLISIONS                                            // Removes stones collision
// US PROJECT COLLISIONS

// US PROJECT FİX
#if defined(ENABLE_FIX_MOBS_LAG)                                                // -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting.
#define FIX_MOBS_LAG_FIX                                                            // -> With this new define all this problems are fixed.
#endif
#define STONE_AND_MOB_OPTIMISATION                                                //
#define PERFORMANCE_LOAD_PLAYER                                                     //Fix for frame drop when players come into map
#define FOUR_STONES_EFFECT_FIX                                                    //
#define ENABLE_HEAVY_EFFECT_FIX                                                    // Heavy effect process fix
#define ENABLE_LAG_DELAY_FIX                                                    // Lag delay fix (PhaseGame)
#define ENABLE_EFFECT_LOOP_FIX                                                    // Blocks the loop of the effects
#define ENABLE_BOSS_FALL_FIX                                                    // Boss fall fix
#define ENABLE_CONNECT_FIX                                                        // Netstream connect fix
#define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX                                        // Minimize camera bug fix
#define ENABLE_BLACK_SCREEN_CLIENT_FREEZE_FIX                                    // Black screen and client freeze fixed
#define ENABLE_ITEM_MOVE_FIX                                                    // Item Grid Move Fix
#define MOB_FLAG_FIX                                                            //
#define RACE_HEIGHT_FIX                                                            //
#define ENABLE_TEXT_SHADOW                                                        // Name Shadow 3D Optimizasyon
#define US_FLY_FIX                                                                // Motion Fly Fix
#define US_IMPROVEMENT_PVP                                                        // PVP Fix
// US PROJECT FİX


// DEAKTIF SYSTEM DEFINES //

// #define ENABLE_MODE_HD                                                                // RTX için hazırlık
// #ifdef NOKTA_HASAR                                                                    // Noktalı Hasar Sistemi

// DEAKTIF SYSTEM DEFINES //

#define ENABLE_NEW_PACK_ENCRYPTION                                                    // MartySama Pack Kilitleme Modülü
#define ENABLE_ETER_PACK_OBSCURING                                                    //Pack Encrypt System

// OFFLINESHOP SYSTEM
#define __ENABLE_NEW_OFFLINESHOP__
// #define ENABLE_OFFLINESHOP_DEBUG
#define ENABLE_NEW_SHOP_IN_CITIES

/*
    ###        New Debugging Defines
*/
// #define ENABLE_PRINT_RECV_PACKET_DEBUG
service.h Kod:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_CMD_WARP_IN_DUNGEON
// #define ENABLE_ITEM_ATTR_COSTUME
// #define ENABLE_SEQUENCE_SYSTEM

// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

#define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
#endif


/*
    ###        New Defines Extended Version        ###
*/
// todo : coding GLOBAL GIFT SYSTEM
// if ENABLE_GLOBAL_GIFT is defined, the GMs can use the quest global_gift_management.quest to set a global gift
//#define ENABLE_GLOBAL_GIFT


#define DISABLE_STOP_RIDING_WHEN_DIE //    if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death
#define ENABLE_ACCE_SYSTEM //fixed version
#define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged
#define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended)






/*
    ***  Defines To DEBUG  ***
*/
// #define ENABLE_SYSLOG_PACKET_SENT



/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/
#define ENABLE_EXTRA_APPLY_BONUS                                                                    // Yeni Bonuslar Modulu
#define ENABLE_CUBE_RENEWAL_WORLDARD                                                                // Official Cube Sistemi
#define ENABLE_CUBE_ATTR_SOCKET                                                                        // Official Cube Sistemi Fixi
#define ENABLE_OFFICAL_CHARACTER_SCREEN                                                                // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH                                                                        // Mitsi Simya Sistemi
#define ENABLE_DS_SET                                                                                // Simya Set Bonusu
#define ENABLE_QUEST_CATEGORY_SYSTEM                                                                // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM                                                                // Kanal Degistirme Modulu
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND                                                            // Yere Dusen itemlerin isimleri goruntuleme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM                                                            // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME                                                                // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM                                                            // Mop Drop İnfo Sistemi
#define __AURA_SYSTEM__                                                                                // Aura Sistemi
#define ENABLE_PENDANT_SYSTEM                                                                        // Tılsım Sistemi
#define ENABLE_TILSIM_EFSUNLAMA                                                                        // Tılsım Efsunlama
#define ENABLE_SPECIAL_STORAGE                                                                        // K Envanter Modulu
#define ENABLE_GOLD_REWARD_RENEWAL                                                                    // Yere düşen yang düzenlemesi
#define ENABLE_SHOW_CHEST_DROP_SYSTEM                                                                // Sandik Aynası Modulu
#define ENABLE_KILL_STATISTICS                                                                        // Kill istatistik
#define ENABLE_AGGREGATE_MONSTER_EFFECT                                                                // Cesaret Pelerin Efekti
#define __IMPROVED_HANDSHAKE_PROCESS__                                                                // Anti DDOS Sistemi
#define ENABLE_UPGRADE_EFFECT                                                                        // + Basma Efekti - Upgrade Effect
#define ENABLE_DUEL_EFFECT                                                                            // Düello Efekti
#define ENABLE_TIME_CONTROL
#define ENABLE_STATUS_UP_RENEWAL                                                                    // Hızlı Statiü
#define ENABLE_SKILL_COLOR_SYSTEM                                                                    // Beceri Renk Değiştirme Sistemi
#define ENABLE_RONARK_SYSTEM                                                                        // Ronark System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM                                                                // Rank Names System
#define __GUILD_WAR_BOARD__                                                                            // Lonca İstatislik Sistemi
#define ENABLE_LONCA_AKTIF_LIDER_SYSTEM                                                                // Aktif Lonca Lideri Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM                                                                    // Uzaktan Market Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM                                                                    // Kadim Efsun Sistemi
#define ENABLE_EFFECT_SYSTEM                                                                        // Giymeli Effect Sistemi
#define ENABLE_COINS_SYSTEM                                                                            // Anlık EP sistemi Envanter
#define _ITEM_SHOP_SYSTEM                                                                            // Oyun ici nesne market Sistemi
#define ENABLE_PERMA_SEBNEM                                                                            // Açılır Kapanır Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT                                                                    // Perma Şebnem İcon Sistemi
#define __VIEW_TARGET_PLAYER_HP__                                                                    // Hp Decimal System
#define __VIEW_TARGET_DECIMAL_HP__                                                                    // Hp Decimal System
#define ENABLE_PLAYTIME_ICON                                                                        // Raidcall Ünvan Sistemi
#define ENABLE_ADD_STONE_SLOT                                                                        // 4 Taş Sistemi
#define ENABLE_COLOR_NAME                                                                            // İsim Renklendirme System
#define ENABLE_GUILD_RANKED_SYSTEM                                                                    // Lonca Sıralama Sistemi
#define ENABLE_USPROJECT_GUILD_20_LWL                                                                // 20 Seviye Lonca Sistemi
#define ENABLE_BLACKJACK_GAME                                                                        // Blackjack Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM                                                                        // Kumar Sistemi 2
#define HIDDEN_OX                                                                                    // Ox Player Ghost
#define ENABLE_VIP_SISTEM                                                                            // Player Vip Sistemi
/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/

// US PROJECT OPTIMISATION FIX
#define STONE_AND_MOB_OPTIMISATION                                                                    //
#define FOUR_STONES_EFFECT_FIX                                                                        //
#define ENABLE_GOTO_LAG_FIX                                                                            //
#define US_FLY_FIX                                                                                    //
#define ENABLE_TOPLU_KALKAN_ENGEL                                                                    // Toplu Kalkan Efsun Fix

// US PROJECT OPTIMISATION FIX

//BANSYSTEM
#define LMAO_BAN
#define ENABLE_HWID_BAN_SYSTEM
//BANSYSTEM

//OFFLINESHOP
#define ENABLE_OFFLINESHOP_REWORK
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define ENABLE_NEW_SHOP_IN_CITIES
//OFFLINESHOP

// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

//*                     Ronark System                           
enum eservice {
    MAP_ALLOW_LIMIT = 32,
    GetGoldMultipler = 1,
#ifdef ENABLE_RONARK_SYSTEM
    RONARK_BOSS = 3268,//                 Ronak BOSS
    RONARK_REWARD_MOB = 20349,//         Ödül Npc
#endif
};
//*                     Ronark System                           

#endif
myrize
Üye
Üye
Katılım13 Şub 2026
Konular9
Mesajlar91
Elmas Konular0
Başarım0
ZirveCoin 0
Ticaret Puanı
+0 -0
08.05.2026 00:46 #20
meraklısına
locale.h Kod:
#pragma once

//////////////////////////////////////////////////////////////////////////
// ### Default Ymir Macros ###
#define LOCALE_SERVICE_EUROPE
#define ENABLE_COSTUME_SYSTEM
#define ENABLE_ENERGY_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_NEW_EQUIPMENT_SYSTEM
#define ENABLE_PACK_GET_CHECK
#define ENABLE_PROTOSTRUCT_AUTODETECT
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_LEVEL_IN_TRADE
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_LVL115_ARMOR_EFFECT
#define ENABLE_SLOT_WINDOW_EX
#define ENABLE_TEXT_LEVEL_REFRESH
#define ENABLE_USE_COSTUME_ATTR
// #define ENABLE_WOLFMAN_CHARACTER
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define WJ_SHOW_MOB_INFO
#ifdef WJ_SHOW_MOB_INFO
#define ENABLE_SHOW_MOBAIFLAG
#define ENABLE_SHOW_MOBLEVEL
#endif
// ### Default Ymir Macros ###
//////////////////////////////////////////////////////////////////////////




/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_OBJ_SCALLING                                                            // Obje Boyutlandırma Sistemi
#define ENABLE_ACCE_SYSTEM                                                            // Kuşak Sistemi
#define ENABLE_MOUSEWHEEL_EVENT                                                        // Mouse Tekerlek Modulu
#define ENABLE_HIGHLIGHT_NEW_ITEM                                                    // Yeni Düşen İtem Parlama Sistemi
#define ENABLE_EMOJI_SYSTEM                                                            // Emoji Sistemi
#define ENABLE_EXTRA_APPLY_BONUS                                                    // Yeni Bonuslar Modulu
#define ENABLE_PENDANT_SYSTEM                                                        // Elemental Bonuslar Modülü
#define ENABLE_CUBE_RENEWAL_WORLDARD                                                // Offical Cube Sistemi
#define ENABLE_OFFICAL_CHARACTER_SCREEN                                                // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH                                                        // Mitsi Simya Sistemi
#define ENABLE_DS_SET                                                                // Simya Set Bonus Sistemi
#define ENABLE_DRAGON_SOUL_EFFECT                                                    // Simya Renkli Higlight Modulu
#define ENABLE_QUEST_CATEGORY_SYSTEM                                                // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM                                                // Kanal Degistirme Modülü
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND                                            // Yere Dusen Itemlerin Isımlerı Gorme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM                                            // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME                                                // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM                                            // Mob info Sistemi
#define ENABLE_AURA_SYSTEM                                                            // Official Aura Sistemi
#define NOKTA_HASAR                                                                    // Noktalı Hasar Sistemi
#define ENABLE_AGGREGATE_MONSTER_EFFECT                                                // Cesaret Pelerini Efekti
#define ENABLE_BUGTAN_KURTARMA                                                        // Karakter Bugtan Kurtarma Sistemi
#define ENABLE_VIEW_TARGET_PLAYER_HP                                                // Hp Decimal System
#define ENABLE_VIEW_TARGET_DECIMAL_HP                                                // Hp Decimal System
#define ENABLE_TURKISH_FLAG                                                            // Level Yanı Türk Bayrağı
#define ENABLE_FOV_OPTION                                                            // Perspektif Kamera Mod Sistemi
/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/

/*
////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_CPP_PSM                                                                // PlayerSettingsModule Client'e Taşıma Modulu (Fast Loading)
#define ENABLE_SPECIAL_STORAGE                                                        // Özel Envanter
#define ENABLE_SHOW_CHEST_DROP_SYSTEM                                                // Sandik Aynası Modülü
#define ENABLE_RACE_HEIGHT_RENEWAL                                                    // Karakter Title Yüksekliği
#define ENABLE_KILL_STATISTICS                                                        // Boss,Metin,Kill vs. İstatistikleri Sistemi
#define ENABLE_DETAILS_INTERFACE                                                    // Bonus Tablosu
#define ENABLE_GRAPHIC_MASK                                                            // Grafik Optimizasyonu Sistemi
#define ENABLE_GRAPHIC_ON_OFF                                                        // Grafik Optimizasyonu
#define ENABLE_UPGRADE_EFFECT                                                        // + Upgrade Effect
#define ENABLE_DUEL_EFFECT                                                            // Fight Duel Effect
#define ENABLE_STATUS_UP_RENEWAL                                                    // Hızlı Statü Sistemi
#define ENABLE_SKILL_COLOR_SYSTEM                                                    // Beceri Renk Değiştirme Sistemi
#define ENABLE_CONFIG_MODULE                                                        // Beceri Renk Config Modulü
#define WJ_ATTACH_SPECULAR_FROM_LIST                                                // Mob Specular Color Sistemi
#define ENABLE_RONARK_SYSTEM                                                        // Ronark Sistemi
#define ENABLE_TWEENY_LIBRARY                                                        // Pencere Animasyon System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM                                                // Yazmalı Title Sistemi
#define ENABLE_GUILD_WAR_BOARD                                                        // Lonca İstatislik Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM                                                    // Kadim Efsun Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM                                                    // Uzaktan Market Modülü
#define ENABLE_SHINING_SYSTEM                                                        // Shining Table Sistemi (Kanat Uyarlı)
#define ENABLE_EFFECT_SYSTEM                                                        // Giymeli Effect Sistemi
#define ENABLE_DISCORD_RPC                                                            // Discord Rpc Sistemi
#define ENABLE_COINS_SYSTEM                                                            // Anlık envanter Ep System
#define ENABLE_ITEM_SHOP_SYSTEM                                                        // Oyun içi Nesne market System
#define ENABLE_PERMA_SEBNEM                                                            // Perma Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT                                                    // Perma Şebnem İcon Sistemi
#define ENABLE_PLAYTIME_ICON                                                        // Raidcall Ünvan Sistemi
#define ENABLE_CANSEEHIDDENTHING_FOR_GM                                                // GİZLİ ŞEYLERİ GÖREBİLİYORUM
#define ENABLE_FAST_INVENTORY                                                        // Yan Menü ( Fast Menu)
#define ENABLE_COLOR_NAME                                                            // Nick Renk Değiştirme ADVANCED
#define CHANGE_COLOR_SKYBOX_AMBIENCE                                                // SKYBOX AMBIENCE ADVANCED
#define LMAO_BAN                                                                    // Oyun İçi Loglu Banned
#define ENABLE_HWID_BAN_SYSTEM                                                        // Hwid Machine Ban System
#define ENABLE_GUILD_RANKED_SYSTEM                                                    // Lonca Sıralama Sistemi
#define ENABLE_BLACKJACK_GAME                                                        // Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM                                                        // Şanslı Çark ( Kumar Sistemi )
#define ENABLE_NPC_WEAR_ITEM                                                        // Npc Giydirme Sistemi
#define ENABLE_VIP_SISTEM                                                            // Anlık VIP Sistemi
#define ENABLE_POISON_GAUGE_EFFECT                                                    // Hp Bar Zehirleme Effect
#define __RENEWAL_NOTICE__                                                            // Notice ThinBoard Güncellemesi
#define LINK_IN_CHAT                                                                // All Chat Link Paylaşımı
#define ENABLE_TOOLTIP_ACCESSORY                                                    // Sıralı Cevher Sistemi
#define ENABLE_SALIH_TARGET_RACE__                                                    // Target Karakter İcon
#define EFFECTRENDER_SYSTEM

////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////

// US PROJECT COLLISIONS
#define ENABLE_OX_MAP_WITHOUT_COLLISIONS                                        // Removes collision in Ox map
#define ENABLE_SHOPS_WITHOUT_COLLISIONS                                            // Removes shop collisin
#define ENABLE_SAFEZONE_WITHOUT_COLLISIONS                                        // Removes collision in safezone
#define ENABLE_MOBS_WITHOUT_COLLISIONS                                            // Removes mob collision
#define ENABLE_PETS_WITHOUT_COLLISIONS                                            // Removes pet collision
#define ENABLE_MOUNTS_WITHOUT_COLLISIONS                                        // Removes mount collision
#define ENABLE_STONE_WITHOUT_COLLISIONS                                            // Removes stones collision
// US PROJECT COLLISIONS

// US PROJECT FİX
#if defined(ENABLE_FIX_MOBS_LAG)                                                // -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting.
#define FIX_MOBS_LAG_FIX                                                            // -> With this new define all this problems are fixed.
#endif
#define STONE_AND_MOB_OPTIMISATION                                                //
#define PERFORMANCE_LOAD_PLAYER                                                     //Fix for frame drop when players come into map
#define FOUR_STONES_EFFECT_FIX                                                    //
#define ENABLE_HEAVY_EFFECT_FIX                                                    // Heavy effect process fix
#define ENABLE_LAG_DELAY_FIX                                                    // Lag delay fix (PhaseGame)
#define ENABLE_EFFECT_LOOP_FIX                                                    // Blocks the loop of the effects
#define ENABLE_BOSS_FALL_FIX                                                    // Boss fall fix
#define ENABLE_CONNECT_FIX                                                        // Netstream connect fix
#define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX                                        // Minimize camera bug fix
#define ENABLE_BLACK_SCREEN_CLIENT_FREEZE_FIX                                    // Black screen and client freeze fixed
#define ENABLE_ITEM_MOVE_FIX                                                    // Item Grid Move Fix
#define MOB_FLAG_FIX                                                            //
#define RACE_HEIGHT_FIX                                                            //
#define ENABLE_TEXT_SHADOW                                                        // Name Shadow 3D Optimizasyon
#define US_FLY_FIX                                                                // Motion Fly Fix
#define US_IMPROVEMENT_PVP                                                        // PVP Fix
// US PROJECT FİX


// DEAKTIF SYSTEM DEFINES //

// #define ENABLE_MODE_HD                                                                // RTX için hazırlık
// #ifdef NOKTA_HASAR                                                                    // Noktalı Hasar Sistemi

// DEAKTIF SYSTEM DEFINES //

#define ENABLE_NEW_PACK_ENCRYPTION                                                    // MartySama Pack Kilitleme Modülü
#define ENABLE_ETER_PACK_OBSCURING                                                    //Pack Encrypt System

// OFFLINESHOP SYSTEM
#define __ENABLE_NEW_OFFLINESHOP__
// #define ENABLE_OFFLINESHOP_DEBUG
#define ENABLE_NEW_SHOP_IN_CITIES

/*
    ###        New Debugging Defines
*/
// #define ENABLE_PRINT_RECV_PACKET_DEBUG
service.h Kod:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_CMD_WARP_IN_DUNGEON
// #define ENABLE_ITEM_ATTR_COSTUME
// #define ENABLE_SEQUENCE_SYSTEM

// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

#define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
#endif


/*
    ###        New Defines Extended Version        ###
*/
// todo : coding GLOBAL GIFT SYSTEM
// if ENABLE_GLOBAL_GIFT is defined, the GMs can use the quest global_gift_management.quest to set a global gift
//#define ENABLE_GLOBAL_GIFT


#define DISABLE_STOP_RIDING_WHEN_DIE //    if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death
#define ENABLE_ACCE_SYSTEM //fixed version
#define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged
#define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended)






/*
    ***  Defines To DEBUG  ***
*/
// #define ENABLE_SYSLOG_PACKET_SENT



/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/
#define ENABLE_EXTRA_APPLY_BONUS                                                                    // Yeni Bonuslar Modulu
#define ENABLE_CUBE_RENEWAL_WORLDARD                                                                // Official Cube Sistemi
#define ENABLE_CUBE_ATTR_SOCKET                                                                        // Official Cube Sistemi Fixi
#define ENABLE_OFFICAL_CHARACTER_SCREEN                                                                // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH                                                                        // Mitsi Simya Sistemi
#define ENABLE_DS_SET                                                                                // Simya Set Bonusu
#define ENABLE_QUEST_CATEGORY_SYSTEM                                                                // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM                                                                // Kanal Degistirme Modulu
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND                                                            // Yere Dusen itemlerin isimleri goruntuleme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM                                                            // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME                                                                // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM                                                            // Mop Drop İnfo Sistemi
#define __AURA_SYSTEM__                                                                                // Aura Sistemi
#define ENABLE_PENDANT_SYSTEM                                                                        // Tılsım Sistemi
#define ENABLE_TILSIM_EFSUNLAMA                                                                        // Tılsım Efsunlama
#define ENABLE_SPECIAL_STORAGE                                                                        // K Envanter Modulu
#define ENABLE_GOLD_REWARD_RENEWAL                                                                    // Yere düşen yang düzenlemesi
#define ENABLE_SHOW_CHEST_DROP_SYSTEM                                                                // Sandik Aynası Modulu
#define ENABLE_KILL_STATISTICS                                                                        // Kill istatistik
#define ENABLE_AGGREGATE_MONSTER_EFFECT                                                                // Cesaret Pelerin Efekti
#define __IMPROVED_HANDSHAKE_PROCESS__                                                                // Anti DDOS Sistemi
#define ENABLE_UPGRADE_EFFECT                                                                        // + Basma Efekti - Upgrade Effect
#define ENABLE_DUEL_EFFECT                                                                            // Düello Efekti
#define ENABLE_TIME_CONTROL
#define ENABLE_STATUS_UP_RENEWAL                                                                    // Hızlı Statiü
#define ENABLE_SKILL_COLOR_SYSTEM                                                                    // Beceri Renk Değiştirme Sistemi
#define ENABLE_RONARK_SYSTEM                                                                        // Ronark System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM                                                                // Rank Names System
#define __GUILD_WAR_BOARD__                                                                            // Lonca İstatislik Sistemi
#define ENABLE_LONCA_AKTIF_LIDER_SYSTEM                                                                // Aktif Lonca Lideri Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM                                                                    // Uzaktan Market Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM                                                                    // Kadim Efsun Sistemi
#define ENABLE_EFFECT_SYSTEM                                                                        // Giymeli Effect Sistemi
#define ENABLE_COINS_SYSTEM                                                                            // Anlık EP sistemi Envanter
#define _ITEM_SHOP_SYSTEM                                                                            // Oyun ici nesne market Sistemi
#define ENABLE_PERMA_SEBNEM                                                                            // Açılır Kapanır Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT                                                                    // Perma Şebnem İcon Sistemi
#define __VIEW_TARGET_PLAYER_HP__                                                                    // Hp Decimal System
#define __VIEW_TARGET_DECIMAL_HP__                                                                    // Hp Decimal System
#define ENABLE_PLAYTIME_ICON                                                                        // Raidcall Ünvan Sistemi
#define ENABLE_ADD_STONE_SLOT                                                                        // 4 Taş Sistemi
#define ENABLE_COLOR_NAME                                                                            // İsim Renklendirme System
#define ENABLE_GUILD_RANKED_SYSTEM                                                                    // Lonca Sıralama Sistemi
#define ENABLE_USPROJECT_GUILD_20_LWL                                                                // 20 Seviye Lonca Sistemi
#define ENABLE_BLACKJACK_GAME                                                                        // Blackjack Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM                                                                        // Kumar Sistemi 2
#define HIDDEN_OX                                                                                    // Ox Player Ghost
#define ENABLE_VIP_SISTEM                                                                            // Player Vip Sistemi
/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/

// US PROJECT OPTIMISATION FIX
#define STONE_AND_MOB_OPTIMISATION                                                                    //
#define FOUR_STONES_EFFECT_FIX                                                                        //
#define ENABLE_GOTO_LAG_FIX                                                                            //
#define US_FLY_FIX                                                                                    //
#define ENABLE_TOPLU_KALKAN_ENGEL                                                                    // Toplu Kalkan Efsun Fix

// US PROJECT OPTIMISATION FIX

//BANSYSTEM
#define LMAO_BAN
#define ENABLE_HWID_BAN_SYSTEM
//BANSYSTEM

//OFFLINESHOP
#define ENABLE_OFFLINESHOP_REWORK
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define ENABLE_NEW_SHOP_IN_CITIES
//OFFLINESHOP

// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

//*                     Ronark System                          
enum eservice {
    MAP_ALLOW_LIMIT = 32,
    GetGoldMultipler = 1,
#ifdef ENABLE_RONARK_SYSTEM
    RONARK_BOSS = 3268,//                 Ronak BOSS
    RONARK_REWARD_MOB = 20349,//         Ödül Npc
#endif
};
//*                     Ronark System                          

#endif
teşekkürler
myrize
Üye
Üye
Katılım13 Şub 2026
Konular9
Mesajlar91
Elmas Konular0
Başarım0
ZirveCoin 0
Ticaret Puanı
+0 -0
08.05.2026 00:46 #21
Konuya locale inch ve commondefines eklenmiştir dosyaları tekrardan upload ediyorum iyi forumlar
flaymix1
Üye
Üye
Katılım07 Şub 2026
Konular8
Mesajlar76
Elmas Konular0
Başarım0
ZirveCoin 0
Ticaret Puanı
+0 -0
08.05.2026 00:46 #22
Starting tomorrow I will upload the files so everyone can download them.
Bu konuyu görüntüleyenler
1 misafir
Cevap yazmak için giriş yapın.
Benzer Konular
9 cevap
2K görüntüleme
7 cevap
1.9K görüntüleme
7 cevap
1.9K görüntüleme
9 cevap
1.9K görüntüleme
İlan Yan banner placeholder